TileMapsP-2
Part 2 of week 6 assignment - We used BFS algorithm to place the player in a correct place that he will be able to reach 100 tiles from his location.
This also makes sure that the player will not be placed on a mountain
Source code - HolyTrie/TileMaps: Part of week 6 assignment (github.com)
Status | Released |
Platforms | HTML5 |
Author | Holy Trie Co. |
Made with | Unity |
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